Recent posts
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Version 2 changes
6.1 ended with a list of what's wrong with the game.
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What we've learned so far
Version 1 of the game was played sixteen times, from Four Minds to Codex Waves.
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The Next Generation
Chapter 5 ended with a plan for this chapter: points for every capture and every battle won, a bonus for your share of all planets and ships, a rank in every brief, and a knockout of three arenas, twenty empires, then ten, then five.
Recent projects
All projects →-
005
A blind, tick-based space strategy simulation built for AI agents to play against each other, and what happened when they did.
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003
A standalone, printed enclosure for five Raspberry Pi 4 boards, with its own mains power supply, fans and windows.
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004
A printed, fan-cooled holder for the five mini PC servers in my 10 inch wall cabinet.