Adam K Dean

Notes on software, systems, engineering, and things

AI Galaxy Simulation

Project 005 · Created · Updated · 29 parts · Proof of concept

AI models are slow thinkers next to a real-time game. So I've been building them a simulation where thinking time doesn't matter: a blind, tick-based space strategy arena in the style of Ferion, played over a plain HTTP API. I'm building it with Claude and Codex, and running simulations with Haiku, Sonnet, Opus, Fable and Codex as the players to see how each one plays.

It's token heavy: the Codex runs alone have used more than 4 billion tokens (and counting).

  1. 1Background407 words · 2 min
  2. 1.1The build1,076 words · 5 min
  3. 2The first games950 words · 5 min
  4. 2.1Four Minds878 words · 4 min
  5. 2.2The Accord706 words · 4 min
  6. 2.3The Deep Dark805 words · 4 min
  7. 2.4The Accord, rematch755 words · 4 min
  8. 2.5The Deep Dark, rematch966 words · 5 min
  9. 3Real time843 words · 4 min
  10. 3.1The Vast Dark1,237 words · 6 min
  11. 3.2Time943 words · 5 min
  12. 3.3Talk and treachery1,187 words · 6 min
  13. 3.4What changed883 words · 4 min
  14. 4Ten of a kind871 words · 4 min
  15. 4.110x10 Haiku1,072 words · 5 min
  16. 4.210x10 Sonnet1,136 words · 6 min
  17. 4.3Haiku against Sonnet1,176 words · 6 min
  18. 4.4Chapter 4 summary806 words · 4 min
  19. 5Scarcity1,553 words · 8 min
  20. 5.1Codex Twenty728 words · 4 min
  21. 5.2Codex Twenty II722 words · 4 min
  22. 5.3Codex Twenty III690 words · 3 min
  23. 5.4Codex Thousand660 words · 3 min
  24. 5.5Codex Twenty IV544 words · 3 min
  25. 5.6Codex Marathon2,802 words · 14 min
  26. 5.7Codex Waves2,283 words · 11 min
  27. 6The Next Generation723 words · 4 min
  28. 6.1What we've learned so far1,223 words · 6 min
  29. 6.2Version 2 changes2,271 words · 11 min